Digest Number 24


Steve Meiers
 

Awsome! Ed,

Adding the PC side features is like yanking the flathead 6 out of the Rambler and dropping in a big V8 with Turbo. Yee ha! Thanks a bunch. I can't wait to plug in tonight.

A bit off topic:
I thought of another application of the FCB with your PC "macros":
As a tool for people without use of their hands (possibly for other limitations to) to perform various functions on a PC. Maybe even eventually use the exp's for x/y mouse control, data entry keyboard, and mouse clicks. This could be a great aid for some mobility challenged folks.

And, if you're ever bored, I've wished the FCB software could do this one little feature for a while now:
Propegate a setting thru 1-99 PRESETs; e.g. EXP settings. Set it in one PRESET location and push it throughout all the PRESETs. Maybe via the spreadsheet?

Just one more:
It seems that you and Mike Riley are the Gurus of FCB editing. I like his table implementation and your GUI is just plain slick. Any chance of you two linking the two programs so that users can bounce back and forth within the same sysex? I know I sound lazy (and am), that I could just open one, then the other. I alsoI know his is in Java and yours is in C+, if memory serves me right. Have stranger things been done? Or is this dogs and cats sleeping together?

Steve Meiers


fcb1010_uno@... wrote:
There is 1 message in this issue.

Topics in this digest:

1. New PC Editor Version 2.94
From: "edwardtdixon"


________________________________________________________________________
________________________________________________________________________

Message: 1
Date: Thu, 23 Feb 2006 05:35:16 -0000
From: "edwardtdixon"
Subject: New PC Editor Version 2.94

New PC Editor version 2.94 is not available for download and test.
More information is located here:

http://www.mtnsys.com/faq-fcb/PCEditorBeta.htm

This version includes the following new features:

Version 2.94 - 2/23/06

1. Added support for UnO option to Block repeated Program
Commands. See the UnO documentation for further information on this
option.

2. Added support for UnO option to disable Tap Tempo. See the
UnO documentation for further information on this option.

3. Corrected a minor display issue from 2.93a where the FCB1010
background was light blue rather than silver.

4. Added support for UnO option for CC1 and CC2 toggle values.
See the UnO documentation for further information on this option.

5. Added support for UnO stomp box 5 (which was disabled in
previous versions).

6. Added an additional tab display for About information and a
simple method to send diagnostic information or ask the developer a
question via E-Mail.

7. Added capability to download existing example Sysex files for
testing with either Behringer or UnO firmware. This option is
available on the About tab from the main window.

8. Added support for MIDI-receive based PC control. This allows
the user to use the FCB1010 to send MIDI commands that can be
recognized by Editor software, and in turn perform various Windows
commands.

Among other things, this allows the user to trigger PC based
WAV and MIDI files, based on FCB1010 PC, CC, and Note commands.

Initial command options include:

1. Byte sequence compare for processing
2. Recognize a Note command
3. Recognize a PC command
4. Recognize a CC command
5. Display a PC text message based on a received MIDI
command
6. Play a PC WAV file based on a received MIDI command
7. Play a PC MIDI file based on a received MIDI command
8. Stop PC play of WAV or MIDI based on a received MIDI
command
9. Perform another arbitrary windows program or command
based on a received MIDI command

See the program help file for further information about
syntax and use.

9. Added support for Note On Velocity (as part of globals) for
UnO Firmware. See the UnO documentation for further information on
this option.


Note that item 8 above adds the ability to control PC audio files via
the FCB1010.

Ed





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edwardtdixon
 

Note that a Spreadsheet tab exists on the editor. This will allow
the table view when viewing/editing presets. Just not done yet.

Ed

--- In fcb1010_uno@..., Steve Meiers <tekrytor@...> wrote:

Awsome! Ed,

Adding the PC side features is like yanking the flathead 6 out of
the Rambler and dropping in a big V8 with Turbo. Yee ha! Thanks a
bunch. I can't wait to plug in tonight.

A bit off topic:
I thought of another application of the FCB with your PC "macros":
As a tool for people without use of their hands (possibly for other
limitations to) to perform various functions on a PC. Maybe even
eventually use the exp's for x/y mouse control, data entry keyboard,
and mouse clicks. This could be a great aid for some mobility
challenged folks.

And, if you're ever bored, I've wished the FCB software could do
this one little feature for a while now:
Propegate a setting thru 1-99 PRESETs; e.g. EXP settings. Set it
in one PRESET location and push it throughout all the PRESETs. Maybe
via the spreadsheet?

Just one more:
It seems that you and Mike Riley are the Gurus of FCB editing. I
like his table implementation and your GUI is just plain slick. Any
chance of you two linking the two programs so that users can bounce
back and forth within the same sysex? I know I sound lazy (and am),
that I could just open one, then the other. I alsoI know his is in
Java and yours is in C+, if memory serves me right. Have stranger
things been done? Or is this dogs and cats sleeping together?

Steve Meiers


fcb1010_uno@... wrote: There is 1 message in this issue.

Topics in this digest:

1. New PC Editor Version 2.94
From: "edwardtdixon"


______________________________________________________________________
__
______________________________________________________________________
__

Message: 1
Date: Thu, 23 Feb 2006 05:35:16 -0000
From: "edwardtdixon"
Subject: New PC Editor Version 2.94

New PC Editor version 2.94 is not available for download and test.
More information is located here:

http://www.mtnsys.com/faq-fcb/PCEditorBeta.htm

This version includes the following new features:

Version 2.94 - 2/23/06

1. Added support for UnO option to Block repeated Program
Commands. See the UnO documentation for further information on this
option.

2. Added support for UnO option to disable Tap Tempo. See the
UnO documentation for further information on this option.

3. Corrected a minor display issue from 2.93a where the
FCB1010
background was light blue rather than silver.

4. Added support for UnO option for CC1 and CC2 toggle values.
See the UnO documentation for further information on this option.

5. Added support for UnO stomp box 5 (which was disabled in
previous versions).

6. Added an additional tab display for About information and a
simple method to send diagnostic information or ask the developer a
question via E-Mail.

7. Added capability to download existing example Sysex files
for
testing with either Behringer or UnO firmware. This option is
available on the About tab from the main window.

8. Added support for MIDI-receive based PC control. This
allows
the user to use the FCB1010 to send MIDI commands that can be
recognized by Editor software, and in turn perform various Windows
commands.

Among other things, this allows the user to trigger PC
based
WAV and MIDI files, based on FCB1010 PC, CC, and Note commands.

Initial command options include:

1. Byte sequence compare for processing
2. Recognize a Note command
3. Recognize a PC command
4. Recognize a CC command
5. Display a PC text message based on a received MIDI
command
6. Play a PC WAV file based on a received MIDI command
7. Play a PC MIDI file based on a received MIDI command
8. Stop PC play of WAV or MIDI based on a received MIDI
command
9. Perform another arbitrary windows program or command
based on a received MIDI command

See the program help file for further information about
syntax and use.

9. Added support for Note On Velocity (as part of globals) for
UnO Firmware. See the UnO documentation for further information on
this option.


Note that item 8 above adds the ability to control PC audio files
via
the FCB1010.

Ed





______________________________________________________________________
__
______________________________________________________________________
__



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Yahoo! Groups Links




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Mike
 

Steve,

There are three reasons I wrote an editor - even though a good one
(Ed's tool) was available, that is, there were three pieces of
functionality I wanted:

* A speadsheet-like editing environment
* A printable report
* Utility for non-PC users.

I had my "AHA" moment before looked to the world wide web. So by
the time I considered editing via PC, I didn't need the GUI
resembling the FCB. If Ed implements a spreadsheet editing view, it
will SURELY be superior to the ripwerx UI. Mine is sluggish (and has
some other shortcomings) due in part to my use of Java. I could
make a better PC-only tool - Ed still even better I'm sure.

A printable report is very important to me. As a matter of fact,
that's the first thing I built - a console app that piped out a
report. I'm still considering writing a report generator for my
PodXt.

Non-PC users? The original concept for an editor (from the
fcb1010_sysex_tool group) was for a Java app. But, Java's MIDI
implementation didn't work at that time - the only way to make it
work was for the Java program to use a native (PC-only) MIDI I/O
implementation. Given that, a pure windows tool like Ed's was the
best solution. Eventually, Java fixed their MIDI classes. After
seeing a few posts from mac users, I decided to add some
documentation to my private application and post it.

ANYHOOO...

I'd say that if you are a PC user, Ed's tool is the way to go. Had
the PC editor originally implemented a spreadsheet-like UI, I would
not have built the ripwerx application. I would have stopped at the
simple report generator.

The suggestion of linking the two programs together? Well, that's
just not the right approach due to the different technologies. I
would encourage Ed to add a spreadsheet-like UI component for the -
I have no doubt it would function better than Ripwerx's UI.

mike r



--- In fcb1010_uno@..., Steve Meiers <tekrytor@...>
wrote:

...
It seems that you and Mike Riley are the Gurus of FCB editing. I
like his table implementation and your GUI is just plain slick. Any
chance of you two linking the two programs so that users can bounce
back and forth within the same sysex? I know I sound lazy (and am),
that I could just open one, then the other. I alsoI know his is in
Java and yours is in C+, if memory serves me right. Have stranger
things been done? Or is this dogs and cats sleeping together?

Steve Meiers


Virgilio Ataide
 

Hey, guys.

Just remember us Mac users. Keep it platform free.
hehehe

Virgilio



--- Mike Riley <the-bug@...> wrote:

Steve,

There are three reasons I wrote an editor - even
though a good one
(Ed's tool) was available, that is, there were three
pieces of
functionality I wanted:

* A speadsheet-like editing environment
* A printable report
* Utility for non-PC users.

I had my "AHA" moment before looked to the world
wide web. So by
the time I considered editing via PC, I didn't need
the GUI
resembling the FCB. If Ed implements a spreadsheet
editing view, it
will SURELY be superior to the ripwerx UI. Mine is
sluggish (and has
some other shortcomings) due in part to my use of
Java. I could
make a better PC-only tool - Ed still even better
I'm sure.

A printable report is very important to me. As a
matter of fact,
that's the first thing I built - a console app that
piped out a
report. I'm still considering writing a report
generator for my
PodXt.

Non-PC users? The original concept for an editor
(from the
fcb1010_sysex_tool group) was for a Java app. But,
Java's MIDI
implementation didn't work at that time - the only
way to make it
work was for the Java program to use a native
(PC-only) MIDI I/O
implementation. Given that, a pure windows tool like
Ed's was the
best solution. Eventually, Java fixed their MIDI
classes. After
seeing a few posts from mac users, I decided to add
some
documentation to my private application and post it.

ANYHOOO...

I'd say that if you are a PC user, Ed's tool is the
way to go. Had
the PC editor originally implemented a
spreadsheet-like UI, I would
not have built the ripwerx application. I would
have stopped at the
simple report generator.

The suggestion of linking the two programs together?
Well, that's
just not the right approach due to the different
technologies. I
would encourage Ed to add a spreadsheet-like UI
component for the -
I have no doubt it would function better than
Ripwerx's UI.

mike r



--- In fcb1010_uno@..., Steve Meiers
<tekrytor@...>
wrote:

...
It seems that you and Mike Riley are the Gurus of
FCB editing. I
like his table implementation and your GUI is just
plain slick. Any
chance of you two linking the two programs so that
users can bounce
back and forth within the same sysex? I know I sound
lazy (and am),
that I could just open one, then the other. I alsoI
know his is in
Java and yours is in C+, if memory serves me right.
Have stranger
things been done? Or is this dogs and cats sleeping
together?

Steve Meiers





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edwardtdixon
 

Mike,

See previous message about spreadsheet tab. The next update should
have this completed. Printing was there before.

However it will be Windows based and that part will likely not change
for me in the near term.

Ed

I
would encourage Ed to add a spreadsheet-like UI component for the -
I have no doubt it would function better than Ripwerx's UI.

mike r



--- In fcb1010_uno@..., Steve Meiers <tekrytor@>
wrote:

...
It seems that you and Mike Riley are the Gurus of FCB editing. I
like his table implementation and your GUI is just plain slick. Any
chance of you two linking the two programs so that users can bounce
back and forth within the same sysex? I know I sound lazy (and am),
that I could just open one, then the other. I alsoI know his is in
Java and yours is in C+, if memory serves me right. Have stranger
things been done? Or is this dogs and cats sleeping together?

Steve Meiers


Mike
 

Virgilio,

I have no plans to move the Ripwerx application to a windows-only
implementation. PC users already have a great tool.

About editors in general ...

There have been a few threads over at the original group indicating
lots of guys prefer not to use an editor. They would rather do the
river dance. I've gotta tell you, even before UnO added yet more
options to the setup, I would never have setup more than one bank
manually. Yes, you should know how to tweak it for rehearsal and
gigs. But, does anyone think it's practical to do a custom setup
manually?

Does UnO, especially stomp mode, make it even more impractical NOT
to use an editor?

What do we think?

Also, you folks that have successfully implemented UnO setups for
your particular rigs... Please consider posting within the Files
section, Applications folder. This area is begging for examples for
all types of gear; Vamps, Tonelabs, TC Electronics stuff, keyboards,
whatever.

mike riley

--- In fcb1010_uno@..., "Virgilio C. Ataide"
<virgilioat@...> wrote:

Hey, guys.

Just remember us Mac users. Keep it platform free.
hehehe

Virgilio


edwardtdixon
 

There are a couple of different advantages to using an Editor to set
up the pedal.

1. Complexity
2. Speed
3. Consistency

The last is an importrant point. You do the dance to set up and then
notice that preset 3 on bank 4 works differently than other presets.
You're not sure why.

Then you load the data into an editor. You're able to see all the
presets very quickly and differences become apparent very easily.

Ed


--- In fcb1010_uno@..., "Mike Riley" <the-bug@...> wrote:

Virgilio,

I have no plans to move the Ripwerx application to a windows-only
implementation. PC users already have a great tool.

About editors in general ...

There have been a few threads over at the original group indicating
lots of guys prefer not to use an editor. They would rather do the
river dance. I've gotta tell you, even before UnO added yet more
options to the setup, I would never have setup more than one bank
manually. Yes, you should know how to tweak it for rehearsal and
gigs. But, does anyone think it's practical to do a custom setup
manually?

Does UnO, especially stomp mode, make it even more impractical NOT
to use an editor?

What do we think?

Also, you folks that have successfully implemented UnO setups for
your particular rigs... Please consider posting within the Files
section, Applications folder. This area is begging for examples
for
all types of gear; Vamps, Tonelabs, TC Electronics stuff,
keyboards,
whatever.

mike riley

--- In fcb1010_uno@..., "Virgilio C. Ataide"
<virgilioat@> wrote:

Hey, guys.

Just remember us Mac users. Keep it platform free.
hehehe

Virgilio


Steve Meiers
 

Thanks both Ed and Mike for the explanations of how and why it's all
done. They're both cool editors and have their place.

I know I already wished for an Excel-like fill-down feature in the
tables to push a value down thru a column. This is probably a pain to
program, I imagine. But another spreadsheet function that might be
nice is INC/DEC values thru the PC columns for building generic
contols for almost anything, as most devices have 128 patches. And a
clear column feature, while I'm at it. Maybe another way is to just
have export/import to/from Excel. These features would speed up
editing repetitive parameters.

But then if I weren't so busy wishing, I could have built a few
template files already in either of your editors, too.

steve m


ossandust
 

Hey Steve,

you're reading my mind. This was already on the todo-list for my next
project: if you would have a USB-enabled fcb1010, it should be
possible to have it acting as a plain USB mouse... (2 switches for
clicking + 2 exp's for moving).
I just wondered if this actually would be "handy" : moving the mouse
with your feet...
What definitely would be interesting (and also on my list) : program a
sequence of mouse movements and clicks into 1 footcontroller patch -
this way you could control whatever PC application (sequencer,
looper,... ), combined with sending MIDI messages to other gear.

Obviously, all this is easier to solve by writing a PC application
than trying to do it in hardware, but I just find it cool
functionality to experiment with (and a USB mouse has the advantage to
be pretty OS-independent...)


--- In fcb1010_uno@..., Steve Meiers <tekrytor@...> wrote:
I thought of another application of the FCB with your PC "macros":
As a tool for people without use of their hands (possibly for other
limitations to) to perform various functions on a PC. Maybe even
eventually use the exp's for x/y mouse control, data entry keyboard,
and mouse clicks. This could be a great aid for some mobility
challenged folks.


edwardtdixon
 

PC actions are easy to add the editor, via the MIDI receive
scripting. Mouse moves would just be a few different PC actions,
which are pretty easy.

What I need is a list of different PC actons that folks want.

Ed


--- In fcb1010_uno@..., "ossandust" <ossan.dust@...>
wrote:


Hey Steve,

you're reading my mind. This was already on the todo-list for my
next
project: if you would have a USB-enabled fcb1010, it should be
possible to have it acting as a plain USB mouse... (2 switches for
clicking + 2 exp's for moving).
I just wondered if this actually would be "handy" : moving the mouse
with your feet...
What definitely would be interesting (and also on my list) :
program a
sequence of mouse movements and clicks into 1 footcontroller patch -
this way you could control whatever PC application (sequencer,
looper,... ), combined with sending MIDI messages to other gear.

Obviously, all this is easier to solve by writing a PC application
than trying to do it in hardware, but I just find it cool
functionality to experiment with (and a USB mouse has the advantage
to
be pretty OS-independent...)


--- In fcb1010_uno@..., Steve Meiers <tekrytor@> wrote:
I thought of another application of the FCB with your PC "macros":
As a tool for people without use of their hands (possibly for
other
limitations to) to perform various functions on a PC. Maybe even
eventually use the exp's for x/y mouse control, data entry keyboard,
and mouse clicks. This could be a great aid for some mobility
challenged folks.


edwardtdixon
 

As far as mouse moves go, there are 8 clear options, with an
increment value for each. Then there are mouse buttons and
single/double click.

These will be in the next update. Each can be set for any type of
FCB command (PC, CC, note).

Ed


--- In fcb1010_uno@..., "ossandust" <ossan.dust@...>
wrote:


Hey Steve,

you're reading my mind. This was already on the todo-list for my
next
project: if you would have a USB-enabled fcb1010, it should be
possible to have it acting as a plain USB mouse... (2 switches for
clicking + 2 exp's for moving).
I just wondered if this actually would be "handy" : moving the mouse
with your feet...
What definitely would be interesting (and also on my list) :
program a
sequence of mouse movements and clicks into 1 footcontroller patch -
this way you could control whatever PC application (sequencer,
looper,... ), combined with sending MIDI messages to other gear.

Obviously, all this is easier to solve by writing a PC application
than trying to do it in hardware, but I just find it cool
functionality to experiment with (and a USB mouse has the advantage
to
be pretty OS-independent...)


--- In fcb1010_uno@..., Steve Meiers <tekrytor@> wrote:
I thought of another application of the FCB with your PC "macros":
As a tool for people without use of their hands (possibly for
other
limitations to) to perform various functions on a PC. Maybe even
eventually use the exp's for x/y mouse control, data entry keyboard,
and mouse clicks. This could be a great aid for some mobility
challenged folks.


ossandust
 

Great functionality.

What do you mean by 8 options? 8 possible directions to move?
Wouldn't it be most interesting to have absolute x & y coordinates? So
that you can click a patch to go to a certain screen location and send
a mouse click? (although you would need to spend all 5 PC's to send
this kind of info I guess...)

--- In fcb1010_uno@..., "edwardtdixon" <eddixon@...> wrote:

As far as mouse moves go, there are 8 clear options, with an
increment value for each. Then there are mouse buttons and
single/double click.

These will be in the next update. Each can be set for any type of
FCB command (PC, CC, note).

Ed


edwardtdixon
 

Most mouse moves follow one of the 8 combos of up/down right/left and
the 4 diags. Increment determine the movement amount.

Absolute corrds are also easy, as a normal mouse move goes from
current to a new point by some x/y increment. Just going to the new
coord is actually easier as no existing mouse location query is
needed.

With MIDI receive, you can set up any number of commands to be issued
for a single PC/CC/Note command. It could be a single mouse move, or
mouse move followed by click. It's really only limited by the user
writing the script to be used.

Keep in mind that the script is followed from the top down. Multiple
commands for the same FCB event are executed in the order they appear
in the script.

Ed


--- In fcb1010_uno@..., "ossandust" <ossan.dust@...>
wrote:

Great functionality.

What do you mean by 8 options? 8 possible directions to move?
Wouldn't it be most interesting to have absolute x & y coordinates?
So
that you can click a patch to go to a certain screen location and
send
a mouse click? (although you would need to spend all 5 PC's to send
this kind of info I guess...)

--- In fcb1010_uno@..., "edwardtdixon" <eddixon@> wrote:

As far as mouse moves go, there are 8 clear options, with an
increment value for each. Then there are mouse buttons and
single/double click.

These will be in the next update. Each can be set for any type
of
FCB command (PC, CC, note).

Ed


edwardtdixon
 

Some of the new commands to be added are:

MOUSEUP = xxx
MOUSEDOWN = xxx
MOUSELEFT = xxx
MOUSERIGHT = xxx
MOUSENE = xxx
MOUSESE = xxx
MOUSENW = xxx
MOUSESW = xxx

xxx is the number of pixels to move the mouse in each case. The
commands are not case sensitive.

Ed





--- In fcb1010_uno@..., "ossandust" <ossan.dust@...>
wrote:

Great functionality.

What do you mean by 8 options? 8 possible directions to move?
Wouldn't it be most interesting to have absolute x & y coordinates?
So
that you can click a patch to go to a certain screen location and
send
a mouse click? (although you would need to spend all 5 PC's to send
this kind of info I guess...)

--- In fcb1010_uno@..., "edwardtdixon" <eddixon@> wrote:

As far as mouse moves go, there are 8 clear options, with an
increment value for each. Then there are mouse buttons and
single/double click.

These will be in the next update. Each can be set for any type
of
FCB command (PC, CC, note).

Ed


ossandust
 

aha, I got it now. That's indeed great, with just 1 (PC or CC) message
you can do whatever you want.
The reason for adding absolute positioning would be to have for
instance a script for clicking each of the relevant buttons in a
certain application - in a random order: in that case, you could go to
the same button from different previous mouse positions, and it would
be more difficult to keep track of where you currently are in order to
calculate the next relative position.

these are just some loose thoughts - for what it's worth...

--- In fcb1010_uno@..., "edwardtdixon" <eddixon@...> wrote:

Most mouse moves follow one of the 8 combos of up/down right/left and
the 4 diags. Increment determine the movement amount.

Absolute corrds are also easy, as a normal mouse move goes from
current to a new point by some x/y increment. Just going to the new
coord is actually easier as no existing mouse location query is
needed.

With MIDI receive, you can set up any number of commands to be issued
for a single PC/CC/Note command. It could be a single mouse move, or
mouse move followed by click. It's really only limited by the user
writing the script to be used.

Keep in mind that the script is followed from the top down. Multiple
commands for the same FCB event are executed in the order they appear
in the script.

Ed


--- In fcb1010_uno@..., "ossandust" <ossan.dust@>
wrote:

Great functionality.

What do you mean by 8 options? 8 possible directions to move?
Wouldn't it be most interesting to have absolute x & y coordinates?
So
that you can click a patch to go to a certain screen location and
send
a mouse click? (although you would need to spend all 5 PC's to send
this kind of info I guess...)

--- In fcb1010_uno@..., "edwardtdixon" <eddixon@> wrote:

As far as mouse moves go, there are 8 clear options, with an
increment value for each. Then there are mouse buttons and
single/double click.

These will be in the next update. Each can be set for any type
of
FCB command (PC, CC, note).

Ed


edwardtdixon
 

The part that seems more tricky is creating a mouse event. It looks
like a temporary system hook may be needed for this. There there is
the question of which app has the system focus, as that is where the
mouse click goes.

Ed


--- In fcb1010_uno@..., "ossandust" <ossan.dust@...>
wrote:

aha, I got it now. That's indeed great, with just 1 (PC or CC)
message
you can do whatever you want.
The reason for adding absolute positioning would be to have for
instance a script for clicking each of the relevant buttons in a
certain application - in a random order: in that case, you could go
to
the same button from different previous mouse positions, and it
would
be more difficult to keep track of where you currently are in order
to
calculate the next relative position.

these are just some loose thoughts - for what it's worth...


--- In fcb1010_uno@..., "edwardtdixon" <eddixon@> wrote:

Most mouse moves follow one of the 8 combos of up/down right/left
and
the 4 diags. Increment determine the movement amount.

Absolute corrds are also easy, as a normal mouse move goes from
current to a new point by some x/y increment. Just going to the
new
coord is actually easier as no existing mouse location query is
needed.

With MIDI receive, you can set up any number of commands to be
issued
for a single PC/CC/Note command. It could be a single mouse
move, or
mouse move followed by click. It's really only limited by the
user
writing the script to be used.

Keep in mind that the script is followed from the top down.
Multiple
commands for the same FCB event are executed in the order they
appear
in the script.

Ed


--- In fcb1010_uno@..., "ossandust" <ossan.dust@>
wrote:

Great functionality.

What do you mean by 8 options? 8 possible directions to move?
Wouldn't it be most interesting to have absolute x & y
coordinates?
So
that you can click a patch to go to a certain screen location
and
send
a mouse click? (although you would need to spend all 5 PC's to
send
this kind of info I guess...)

--- In fcb1010_uno@..., "edwardtdixon" <eddixon@>
wrote:

As far as mouse moves go, there are 8 clear options, with an
increment value for each. Then there are mouse buttons and
single/double click.

These will be in the next update. Each can be set for any
type
of
FCB command (PC, CC, note).

Ed


Zsazsi
 

For complex events it might be easier to use a third party development tool
like AutoIt http://www.autoitscript.com/autoit3/ it can handle various
system events. I use it for system management and custom setups.

Regards

Zsazsi

-----Original Message-----
From: fcb1010_uno@... [mailto:fcb1010_uno@...] On
Behalf Of edwardtdixon
Sent: Saturday, February 25, 2006 10:17 PM
To: fcb1010_uno@...
Subject: [fcb1010_uno] Re: Digest Number 24

The part that seems more tricky is creating a mouse event. It looks
like a temporary system hook may be needed for this. There there is
the question of which app has the system focus, as that is where the
mouse click goes.

Ed


edwardtdixon
 

Using other third party tools like this one is already supported via
the WindowsProgram = path option.

Ed


--- In fcb1010_uno@..., "Zsazsi" <m-zsolt@...> wrote:

For complex events it might be easier to use a third party
development tool
like AutoIt http://www.autoitscript.com/autoit3/ it can handle
various
system events. I use it for system management and custom setups.

Regards

Zsazsi

-----Original Message-----
From: fcb1010_uno@...
[mailto:fcb1010_uno@...] On
Behalf Of edwardtdixon
Sent: Saturday, February 25, 2006 10:17 PM
To: fcb1010_uno@...
Subject: [fcb1010_uno] Re: Digest Number 24

The part that seems more tricky is creating a mouse event. It
looks
like a temporary system hook may be needed for this. There there
is
the question of which app has the system focus, as that is where
the
mouse click goes.

Ed